So, as you may be aware, I launched a Kickstarter campaign for my upcoming space trading game Drifter a little over a week ago and it’s gone quite well indeed. As of the writing of this post, it’s nearly 70% of the way to its $50,000 goal, and while it’s not over yet, I’m cautiously optimistic that it will meet that goal by the end of the campaign. Even so, a few people have expressed some surprise about the campaign’s performance, and with only 45% of all campaigns succeeding and just 25% of video game campaigns meeting their goals, who would blame them? To be honest, I wasn’t even sure how well it was going to do! Pleasantly surprising performance aside, I must admit this is something I’ve been planning to do since late last year, and a lot of thought and preparation has gone into it which is why I’d like to share some of those thoughts here.