
Welcome to Celsius Game Studios, an up and coming small development house based in St. John's, Newfoundland, Canada. At the moment we are focusing on developing awesome games for iOS devices, but the plan is to make these awesome games available on as many platforms as humanly possible!
Our newest game is the critically acclaimed inertial space shooter Red Nova, and our first game is a fun little puzzle game called Chromodyne available now on the App Store, along with it's bigger iPad brother Chromodyne HD.
Latest News from the Blog
The Best Damn Cookies? In the World - Fri, 13 Jan 2012 06:05:59
The other day I rediscovered a cookie recipe my mother used to make often when I was a small child, but I distinctly remember not liking them or at least thinking I didn’t like them so I never actually really had one until a few weeks ago. When I bit into the first one I [...]
Pluggable AI Using Polymorphism - Mon, 09 Jan 2012 23:58:54
I was talking briefly on Twitter the other day about how I was using polymorphism in C++ to handle different types of AI in Drifter and someone suggested I should make a blog post about it. As I’ve been wanting to post something new for a while, I figured why not! I apologize in advance [...]
How to Finish a Game - Thu, 17 Nov 2011 16:42:18
I posted a tweet yesterday which offered some advice concerning finishing games: How to finish a game: get part way through a project, get an awesome idea for another game, ignore it and finish the one you’re working on. It ended up getting retweeted quite a few times, so I guess it kind of struck [...]
Mini-Rant: Videogames Are Dead, Long Live Videogames! - Sun, 16 Oct 2011 00:56:09
Business oriented people that mostly care about money have discovered that the videogame industry generates a lot of money. They have embraced this concept with gusto, creating games that effectively amount to nothing more than psychologically engineered treadmills disguised as toys that force game players to pay money to keep playing. This is upsetting to [...]