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	<title>Comments for Celsius Game Studios</title>
	<atom:link href="http://www.celsiusgs.com/blog/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.celsiusgs.com/blog</link>
	<description>Garage Development Without The Garage</description>
	<lastBuildDate>Fri, 20 Apr 2012 19:07:59 +0000</lastBuildDate>
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		<title>Comment on Mini-Rant: Videogames Are Dead, Long Live Videogames! by Colin</title>
		<link>http://www.celsiusgs.com/blog/?p=358&#038;cpage=1#comment-8730</link>
		<dc:creator>Colin</dc:creator>
		<pubDate>Fri, 20 Apr 2012 19:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.celsiusgs.com/blog/?p=358#comment-8730</guid>
		<description>&lt;a href=&quot;#comment-8726&quot; rel=&quot;nofollow&quot;&gt;@3ds &lt;/a&gt; 
http://twitter.com/celsiusgs/</description>
		<content:encoded><![CDATA[<p><a href="#comment-8726" rel="nofollow">@3ds </a><br />
<a href="http://twitter.com/celsiusgs/" rel="nofollow">http://twitter.com/celsiusgs/</a></p>
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		<title>Comment on Drifter Update: The Poster by Dave</title>
		<link>http://www.celsiusgs.com/blog/?p=434&#038;cpage=1#comment-6891</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Tue, 06 Mar 2012 09:42:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.celsiusgs.com/blog/?p=434#comment-6891</guid>
		<description>Dude, this looks brilliant. It&#039;s got a great Last Starfighter feel to it. Lovely stuff. Top marks to the artist. In fact, I&#039;m heading over to Steve Courtney&#039;s site right now to use my compliment slingshot.</description>
		<content:encoded><![CDATA[<p>Dude, this looks brilliant. It&#8217;s got a great Last Starfighter feel to it. Lovely stuff. Top marks to the artist. In fact, I&#8217;m heading over to Steve Courtney&#8217;s site right now to use my compliment slingshot.</p>
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		<title>Comment on Drifter Update: The Poster by Andrew</title>
		<link>http://www.celsiusgs.com/blog/?p=434&#038;cpage=1#comment-6277</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Fri, 24 Feb 2012 22:03:53 +0000</pubDate>
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		<description>Great design!</description>
		<content:encoded><![CDATA[<p>Great design!</p>
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		<title>Comment on Drifter Update: The Poster by ghosttie</title>
		<link>http://www.celsiusgs.com/blog/?p=434&#038;cpage=1#comment-6273</link>
		<dc:creator>ghosttie</dc:creator>
		<pubDate>Fri, 24 Feb 2012 19:01:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.celsiusgs.com/blog/?p=434#comment-6273</guid>
		<description>want</description>
		<content:encoded><![CDATA[<p>want</p>
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		<title>Comment on Drifter Update: The Poster by Colin</title>
		<link>http://www.celsiusgs.com/blog/?p=434&#038;cpage=1#comment-6265</link>
		<dc:creator>Colin</dc:creator>
		<pubDate>Fri, 24 Feb 2012 15:13:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.celsiusgs.com/blog/?p=434#comment-6265</guid>
		<description>haha this couldn&#039;t be further from the truth</description>
		<content:encoded><![CDATA[<p>haha this couldn&#8217;t be further from the truth</p>
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		<title>Comment on Drifter Update: The Poster by spam</title>
		<link>http://www.celsiusgs.com/blog/?p=434&#038;cpage=1#comment-6264</link>
		<dc:creator>spam</dc:creator>
		<pubDate>Fri, 24 Feb 2012 15:07:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.celsiusgs.com/blog/?p=434#comment-6264</guid>
		<description>You take yourself too seriously.</description>
		<content:encoded><![CDATA[<p>You take yourself too seriously.</p>
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		<title>Comment on Low-Poly Modelling Screencast! by Lazrhog</title>
		<link>http://www.celsiusgs.com/blog/?p=326&#038;cpage=1#comment-2422</link>
		<dc:creator>Lazrhog</dc:creator>
		<pubDate>Mon, 18 Jul 2011 18:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.celsiusgs.com/blog/?p=326#comment-2422</guid>
		<description>I am in awe at how fluid you are with Blender.  I&#039;m still on an old version of 3ds but thinking of jumping to blender.  Love the texture mapping methods.  Very cool.</description>
		<content:encoded><![CDATA[<p>I am in awe at how fluid you are with Blender.  I&#8217;m still on an old version of 3ds but thinking of jumping to blender.  Love the texture mapping methods.  Very cool.</p>
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		<title>Comment on Low-Poly Modelling Screencast! by Matt Rix</title>
		<link>http://www.celsiusgs.com/blog/?p=326&#038;cpage=1#comment-2420</link>
		<dc:creator>Matt Rix</dc:creator>
		<pubDate>Mon, 18 Jul 2011 14:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.celsiusgs.com/blog/?p=326#comment-2420</guid>
		<description>Nice screencasts! I saw those Kenneth Fejer models the other day, and I was thinking of trying the same thing, cool to see that you did it :)</description>
		<content:encoded><![CDATA[<p>Nice screencasts! I saw those Kenneth Fejer models the other day, and I was thinking of trying the same thing, cool to see that you did it <img src='http://www.celsiusgs.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Indie Gamedevs: You&#8217;re (Probably) Doing it Wrong by untoldentertainment.com &#187; Flew the Coop: Playing Chicken with Indie Game Marketing</title>
		<link>http://www.celsiusgs.com/blog/?p=229&#038;cpage=1#comment-2119</link>
		<dc:creator>untoldentertainment.com &#187; Flew the Coop: Playing Chicken with Indie Game Marketing</dc:creator>
		<pubDate>Tue, 14 Jun 2011 19:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.celsiusgs.com/blog/?p=229#comment-2119</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>Comment on Indie Gamedevs: You&#8217;re (Probably) Doing it Wrong by Indies, how do you make a living? &#187; #AltDevBlogADay</title>
		<link>http://www.celsiusgs.com/blog/?p=229&#038;cpage=1#comment-1729</link>
		<dc:creator>Indies, how do you make a living? &#187; #AltDevBlogADay</dc:creator>
		<pubDate>Wed, 13 Apr 2011 09:48:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.celsiusgs.com/blog/?p=229#comment-1729</guid>
		<description>[...] I actually wrote a post on my own blog about learning from my own failures and the failures of others, which you might find interesting: Indie Gamedevs: You&#8217;re (Probably) Doing it Wrong [...]</description>
		<content:encoded><![CDATA[<p>[...] I actually wrote a post on my own blog about learning from my own failures and the failures of others, which you might find interesting: Indie Gamedevs: You&#8217;re (Probably) Doing it Wrong [...]</p>
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